Cas d'usage
Sessions réelles. Résultats honnêtes.
Chaque entrée ci-dessous provient d'une vraie session Phantom Z lancée sur un jeu disponible publiquement. Nous rapportons ce que nous trouvons — bugs quand il y en a, passes propres quand le code tient.

FIFA / PES
Gamebryo
Ragdoll physics glitch — opponent lifted and held horizontal mid-air after sliding tackle
Cause probable : Contact resolution in the collision matrix miscalculates the pivot point on low-body impacts during a sliding tackle. The rigidbody is yanked upward and frozen instead of tumbling forward.
Étapes de reproduction
- Agent triggers a sliding tackle targeting the lower-leg hitbox
- Collision resolves with the opponent lifted horizontally and locked mid-air
- Player remains in the broken pose until the animation state machine times out (~2 seconds)
Ticks
412
Durée
3m 26s
Agent
chaos_monkey

GTA V
RAGE
Completionist agent traversed 3+ km across Los Santos — no collision or physics anomalies found
Notes de couverture
- Agent spawned at the Strawberry district and began systematic grid traversal
- Mapped all traversable sidewalks, road crossings, and stairwells across the zone
- Zero navigation mesh gaps, physics violations, or LOD pop-ins detected
Ticks
820
Durée
6m 50s
Agent
completionist

Uncharted
Naughty Dog Engine
HUD state validated across 5 multiplayer waves — all UI elements in sync with game state
Notes de couverture
- Agent monitored Waves 1–5 of a multiplayer survival session
- Currency counter, wave indicator, and kill-feed notifications all matched game state
- No desync between visual HUD and underlying data observed
Ticks
560
Durée
4m 40s
Agent
completionist

Max Payne 3
RAGE
Bullet-time and ragdoll systems stress-tested — animation blending held up under sustained use
Notes de couverture
- Agent triggered bullet-time dives from multiple angles over 12 minutes
- Tracked animation blend weights across pistol-aim, dive, and landing transitions
- No animation lock, stutter, or incorrect physics response detected
Ticks
720
Durée
6m 00s
Agent
chaos_monkey